well amd has better relations with Samsung, in contrast with nvidea, yet I believe nvidea has better ipc in low power solutions hence tegra line, and also lets not forget that amd may prove to be better taking into account vulkan api, if it shows to have good benefits in the android world
hahahaha that article from eteknix just proved my point, doesn't matter how they implement it they still support async just not to the same level, as I have been saying all along. what I am talking about is on the hardware side, the rastor is what allocates the task to the shader from the pipelines, there are plenty of exaples of pascal gaining performance from dx12, just google it to see, as ive been saying, not as much as amd but they still have gains unlike Maxwell and async is not the only to improve performance in dx12 and Vulcan, there are more improvements then just this, look up multi gpu support for them, soon we will be able to use on board gpu's built into the cpu to offload low level graphics tasks to it, not to mention the fact they also allow for better effects (like smock and lighting) with out any hit to performance
Anonymous, 14 Sep 2016AMD have 8 rastor units, i ment to say. this means AMD have an advantage in dx12/vulcan becaus... moreI am speaking Async/Async shaders/Async compute/ACE. The only feature in dx 12 that increases performance.
Anonymous, 14 Sep 2016how about you educate yourself, this is comman knowlage, maxwell dose not support async, pasca... moreLOL and no that is not Async. Async is executing more than one task at once. Go read a book. LOL
GPUs have always put more than one thing in the pipeline however they had to be executed in order.
Sorry go to school.
Anonymous, 14 Sep 2016AMD have 8 rastor units, i ment to say. this means AMD have an advantage in dx12/vulcan becaus... moreHere is NVidia work around for Async shaders explained http://www.eteknix.com/pascal-...te-explored/
It is preemption and not Async.
here is what real Aync Shaders are http://www.pcper.com/reviews/G...-Controversy
Now tell me Nvidia does it with a straight face :)
Most Nvidia sponsored games will make less use of Async as to not make Radeons look great (Tomb Raider). While most neautral games will make great use of Async (Doom). As you can see in Doom AMD's last gen cards are competitive with Nvidia current cards with proper use of Async.
Anonymous, 14 Sep 2016how about you educate yourself, this is comman knowlage, maxwell dose not support async, pasca... moreYou really aren't worth my time lol. I will let you continue to spread the garbage.
Anonymous, 13 Sep 2016When people pretend they know what they are talking about. Step 1: Find what is async comp... moreAMD have 8 rastor units, i ment to say. this means AMD have an advantage in dx12/vulcan because hey have more of these units and there for more tasks are scheduled, giving them more of a benifit. this isnt all dx12/vulcan have to offer, there are features that nvidea has that AMD dose not (cant remeber what there called) AMD even admited this on there twitter. there is still no games that use all the features
Anonymous, 13 Sep 2016When people pretend they know what they are talking about.
Step 1: Find what is async comp... morehow about you educate yourself, this is comman knowlage, maxwell dose not support async, pascal dose it gets impovements in dx12, look it up you amd fan boy. async isnt the only improvement dx12/vulcan give.
let me put this in terms you can understand, asynce is the process of using multi lains of information to the gpu instead of only one, this requires rastor units to do this, the more the better, this works in the same way hyper threding works for intel processors. the rastor units schedule tasks for the gpu so there is no down time, the gpu is always working. with only one rastor unit there is moments of down time where the rastor unit is pulling throught data from the pipe line, pascal have three of there units, maxwell has 1, can have 8 educate yourself next time you wright a comment
Anonymous, 12 Sep 2016your thinkng of maxwell, yes it didnt support it due to only having one raster unit, pascal ha... moreWhen people pretend they know what they are talking about.
Step 1: Find what is async compute/Async shaders
Step 2: look at what Nvidia calls async compute/Async shaders
Step 3: look at what AMD calls async compute/Async shaders
Step 4: tell me which actually does.
Nvidia does preemption. THAT IS NOT ASYNC, there is still waiting and waiting in what Nvidia calls Async. Just by the waiting means IT IS NOT ASYNC.
I am talking about pascal not Maxwell.
Jeez the information is out their to educate yourselves. Why are people so ignorant and still like to pretend they know what they are talking about?
Hassan3, 11 Sep 2016also keep im mind it was comparison between rx480 (230$ card) and 1080 and 1070 both of them a... morethe rx480 is not competing with those cards, its competing with the 1060 and those cards are priced simaler and preform simaler even in dx12/vulcan
Anonymous, 10 Sep 2016Nvidia does not support async. Async means doing everything at once. None of Nvidia gpus can d... moreyour thinkng of maxwell, yes it didnt support it due to only having one raster unit, pascal has 3 raster units, it does support it but amd have many more rastor units i beleave around 8 or more (but i could be wrong on the amount). yes amd benefits more from async compute more then nvidea but they do still support it. tho when you look at preformace overall even with the preformace boost amd gets there cards still do not come close to nvideas top end, the 1080 and 1070 are way above anything amd can offer atm, they may not benifit from async but there raw preformace is still miles ahead until vega
definitely not bias, 11 Sep 2016Let's Just pray Nvidia won't kill another GPU ips (Mali, Adreno, PowerVr, and later Amd) with ... moreThey already tried when the HTC OneX came out. Games made for tegra had extra effects enabled while they were disabled on qualcom for no reason.
Anonymous, 09 Sep 2016qualcomm can't handle tuchwiz properly.
thats why they start thinking about nvidia/amd.samsung customized and fined tuned their OS for their homegrown chipset.
this is why qualcomm based chipset were a bit slower.
Let's Just pray Nvidia won't kill another GPU ips (Mali, Adreno, PowerVr, and later Amd) with gimpworks[mobile] later.
*cough* batman *cough*
Anonymous, 10 Sep 2016yet the nvidea cards still beat them in performance even with there gains, they could gain 50%... morealso keep im mind it was comparison between rx480 (230$ card) and 1080 and 1070 both of them are way too expensive. and a small difference in performance in vulkan in term of price difference.
Anonymous, 11 Sep 2016windows 10 phone? (or what it should be).
He was talking about dekstop probably, because AMD ... morewe are talking about phones, so leave out desktop and laptop. and where is the dx12 amd phone ? its all qualcomm gpu in the dx12 phones. show me the dx12 phone with amd gpu that plays blade 2 flawless. then ill bend over and give you right.
anyway, for desktop, nvidia can play any game smoothly, old as new. amd plays new smoothly and old like an old computer. as an old gamer, nvidia still does the job better, bc it works smooth on all games. not only some games. as i said, with amd, you get what you pay for.