Samsung Galaxy Note N7000 review: Power play

GSMArena team, 16 November 2011.

User interface

The Samsung Galaxy Note comes with the phone version of Android 2.3.5 Gingerbread and the home-baked TouchWiz 4.0 launcher out of the box. The changed look is down to the fact that the WXGA resolution can accommodate more stuff on some screens but, for the most part, it's identical to what you get on the Galaxy S II.

The Galaxy Note comes with a somewhat different design for the lockscreen, but it works in just the same way - you can go past it by placing your finger anywhere and swiping in any direction. The lock symbol appears under your finger, placed within two circles. Your swipe has to get out of the outer circle for the screen to unlock.

Missed events get their own notifications on the lockscreen with dedicated icons. If you start your unlocking gesture there you are taken straight to the respective app (call log, messaging center, etc).

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The redesigned lockscreen

The homescreen is pretty much unchanged. The process of adding widgets to the homescreen has some pretty nice transition effects too, so there's nothing missing.

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The homescreen has more room now

There are some Galaxy Note exclusive widgets, which let you launch the S Pen applications. We'll be looking at them in a second.

Just like the Galaxy S II, the Galaxy Note comes with two cool live wallpapers, developed in cooperation with Accuweather, which display the current weather conditions on the whole screen.

Think Sense UI weather widget, but on a larger scale. The two different wallpapers in fact only differ by the background – one has a few wind-power propellers, while the other uses a beach.

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Two of the live wallpapers change according to the weather in your area

Editing the homescreen panes is business as usual – you pinch zoom-out to display an aggregate view of all panes, which you can then easily rearrange, delete or add.

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Rearranging the homescreen panes

The numbered dots that identify the homescreen panes serve as a scroll bar too. A press and hold on the dots lets you scroll sideways through the resized images of the available homescreen panes in one short go rather than with several swipes.

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You can scroll quickly by using the numbers near the bottom

There was some work done on the app toolbar at the bottom. For one, you can now create folders inside it (though given you can have folders on the homescreen, we don’t see much use for that here).

Still, creating folders on the shortcut toolbar is pretty easy stuff – in edit mode you drag the icons you want over to a blank folder icon at the bottom of the screen. Then you drag the folder to the screen on which you want it to be placed and pick a name for it.

You can create new menu pages in much the same way – browsing your existing ones and picking the icons that you want to have placed on the new page.

Needless to say, the app launcher panes can be rearranged exactly like you would the homescreen – pinch zoom and some swiping around does the trick quickly and intuitively.

The added bonus here is that each app drawer pane holds five rows of five icons each instead of the 4x4 grid of the Galaxy S II. The docked icons at the bottom are also five now – both possible thanks to the larger higher-res screen.

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The WXGA resolution lets more icons fit on each screen

The notification area has been slightly redesigned in TouchWiz 4, but there aren’t any major changes to functionality there.

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The notification area hasn’t changed much

On the other hand, the task manager, which Samsung has preinstalled, has seen some functional updates. The RAM screen has been modified and there is only one clear memory button now, instead of the two in the previous version. Now, with 1GB or RAM and with the new Gingerbread policy of keeping resource-hungry background processes in check, we are not sure you will need to enter the task manager all that often, but it doesn’t hurt having it on board.

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The Galaxy Note preinstalled task manager

Just like its smaller Galaxy S II sibling, the Galaxy Note supports gesture controls across the interface. Those include the usual stuff like turn-to-mute or snoozing the alarm, as well as tilting your phone to zoom in and out in the gallery or the web browser. You can also turn it sideways to move widgets around the homescreen or icons around the app drawer. To be fair though, we only found the turn to mute really helpful and rarely used any of the others.

S Pen

The S Pen is probably the most dramatic change to the user interface that the Galaxy Note brings. We know many of you are skeptical about using styli on a capacitive screen, but there’s a reason why this one deserved a name.

The S Pen is a passive device (as in, it has no battery), but it still offers some extra functionality thanks to the button that’s built into the little stick. You can simply use it to replace your finger of course, but that’s hardly the point here.

The real fun starts when the S Pen button comes into play. For starters, if you hold the key and hold the S Pen over any screen of the Note UI, it will make a screenshot and go straight to edit mode, so you can put down notes over that same screenshot.

Alternatively, you can hold the key and double tap on the screen (again it works in any part of the interface) to launch the S Memo Lite pad. That’s merely a blank page for you to take notes, draw and whatnot.

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S Memo Lite

A press of the S Pen key and swipe to the left means back, so you can also navigate the interface with it. If you do the same thing but swipe upwards instead, the context menu will appear, as if you have pressed the left capacitive key. That means that the S Pen allows you to operate your phoneblet without pressing any hardware keys, making Gingerbread an all-touch platform.

Finally, we prepared a video to give you an idea of the responsiveness and precision of the S Pen.

The S Pen isn’t exactly instant - in fact it's slightly on the slow side, but with the kind of precision it offers does its job quite well. There is room for improvement, of course, but even as it is the fancy stylus opens quite a lot of doors to the Galaxy Note.

And things might get even better if developers take the challenge when Samsung release the S Pen SDK in December. The potential is there, but the Samsung-developed apps only use some of it. It’s up to the devs to take care of the rest. The necessary pre-requirement is for Samsung to sell enough Note units to make it easy for developers to monetize their efforts or the whole thing will be in vain.

We’ll now take a look at the performance of the Exynos chipset. The Galaxy S II is currently top of our benchmarks table, but the Note with its overclocked dual-core Cortex A9 CPU might have a few things to say about that.

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