In an extensive post, Microsoft unveiled the specs and capabilities of its upcoming Xbox Series X gaming console, and promised to give even more details to developers later this week.
The CPU is based on a 7nm process - it's a custom AMD Zen 2 unit with eight cores that can run at up to 3.8GHz. The GPU is a custom AMD RDNA 2 with 12 teraflops of processing might and 52 compute units, running at 1.825GHz each.
There are 16GB of memory, divided between the GPU (10GB), the OS (2.5GB) and the system (3.5GB). There's also a 1TB NVME SSD and the option to expand the storage through 1TB expansion cards through the USB 3.2 ports at the rear of the Xbox Series X.
The Xbox Series X be able to run games at 4K at 60fps with the option of going all the way up to 120fps, and even 8K, in some instances. Microsoft released two demos of the Xbox Series X' much faster load times and the Quick Resume ability, which allows you to jump from game to game to the last game state. This is achieved by saving game states to the SSD, which means that you'll be able to pick up where you left off with a game even after the Xbox Series X has shut down for a system update or weeks after you've last played a game.
The Xbox Series X will also feature Ray tracing for more realistic in-game lighting and shadows
More details about the Xbox Series X will become available later this week as Microsoft shows it off to developers. The console is will become available in the Holiday season of 2020.
60fps 980 ti oc at 4k and other old gpus
Consoles are not much api based.. Those somewhat need to run just gui and system which requires less memory (6 gb here).. 10 gb is pretty much enough for any type games for 5 years from now.. As consoles don't need to do any other versatile workloads...