Good for app developers but not that great for end users.
One can argue if developers gets monthly money, it will encourage developers to come up with new and useful features with every release.
But being a consumer I don't want to pay monthly for apps.
What if an app is only occasionally useful? So you're still gonna pay for it even if its not in use?
wow!~! what an innovative way to milk mass people and rip off their money!!! no matter what apple changes, those changes come with the pure intention to suck the consumers blood. and since apple is starting it, soon google and MS will start these too. I guess time is coming where we need to go back to our good old feature phones. Smartphones are becoming smart ATM suckers day by day. -_-
Apple like Google and Microsoft are money orientated. They are grabbing money wherever they can.next thing you will need a subscription to use the built in apps on your phone!
Its only for subscription services that Apple's cut is reduced after the first year. So this change won't be helping any other sort of app developer.
Subscription model for all apps may also encourage developers to release half-completed products, "milking" users for continued payment as they deliberately release the remaining features one by one. Perhaps Apple needs to allow for user feedback to flag out such developers - even if they are big name players in the App Store.
Hmm, I do HOPE that they split the buys in the buy of the base product and a buy of the subscription....
Some Apps can be in a 'nice-to-have' category, that you seldom use, where any updates are not really that important. And if you use it a few times a year, you are hardly likely to be willing to pay a subscription.
What could really be interesting would be a model where you paid for a number of hours usage of an app. This would make people more interested in trying apps, as a quick reject within minutes or a few hours would be free (or almost free), without all the hassle of refund for each tiny amount.