Anonymous, 05 Nov 2017Then your phone will be as thick as a laptop with that cooling segment..A good design with small thin sleeves may save us from exceeding the 8mm mark, which is ok ok for a performance flagship.
I use Samsung Note3.. No problem with all games..work great..GTA,Marvel Future Fight..etc
DenisXD, 07 Nov 2017As much as i found the evolution of smartphones exciting, there are factors to be considered i... morelower manufacturing process means they can pack higher transistor count on the same die area, effectively using less electricity. with lower wattage consumption, also come lower heat output.
I currently use Android - S7e and frankly, only good games for android are ports / emulators.
Not going to happen unless they turn smartphones into portable consoles that can be plugged to HDTVs with proper controller support like the Nintendo Switch. Storage limitations is also a major hurdle that must be overcome before people take smartphone gaming seriously.
Let's face it. Nobody needs ultra fast SOCs for mobile phones right now. With severely limited touch controls all mobile games are pretty much "doodle worthy".
As much as i found the evolution of smartphones exciting, there are factors to be considered in gaming. As you GSM boys said, heat. There is no possible way to reduce the heat from a mobile processor without increasing its width. I have an idea that a mobile manufacturer will make a smartphone with a little hole from the one side to the other, so we can do something for the heat ourselves. Or having heat pipes reaching the outside of a phone like antenna lines do.
Something like that would help with the heat a lot. Yeah processors become smaller and smaller but nothing is done for the heat.
Undeniably phone manufacturers limit the power of a processor. One plus proved it with the whole benchmark cheat thing, but all they did was to let the processor run with all its cores for longer than others did. So it's obvious they all keep the processors from running at their full power.
I wonder how we can get around this.. Time will tell..
Kangal, 06 Nov 2017While I accept your premise; Geekbench sucks comparing different processor types and systems. ... moreNo they can't they are still two, three instructions wide & with small instructions set while SIMD's (even with recent rework A55 - A75) are way behind but they still kick a shit out of Atoms that recently became 4 instructions wide. Arm definitely has enough power to run Linux comfortably and we will see how will things with Windows work out which is entirely on M$. I would love to see just one manufacturer to start respecting silicone limitations as their is no much use of over grown & clocked one that throttles. Want to see arm competing in the ultra portable segment as I certainly think it can with DynamicIQ as let's say hexa A75 with two A55 for simple tasks would map the floor regarding general use & purposes core's rest is pretty much what you wish to accomplish (general & special purpose accelerators along with fixed function ASICS blocks, SDR, IO blocks & RF elements).
Anonymous, 06 Nov 2017I would give you a nice badge for this comment, if I could. "25% of its potential"? WTF does... moreWell Jean Baptiste didn't... It's meant to be open source as it follows included (written) licenses related to used libs which it (sadly) douse not. & Google doesn't give shit either.
ProJames, 05 Nov 2017The graphics race is dumb. Look at MS and Sony. Xbox One X, PS4 Pro and whatever... While Nint... moreHow can anybody say that the Adreno has more performance than the GPU on A10 (or A11 or Tegra or Mali), if there are no useful tools to measure it besides the typical game's benchmarks?
I mean, where are these numbers come from in the first place?
This is hilarious. Phones with bloated benchmarks that fail to account for major differences in terms of the operating system amongst other things do not put them on the same level as a proper gaming machine.
Hardware aside, its all about content.
After all, that's all PC gamers talk about when its Mac vs PC.
iOS kills Android in gaming content.
The NVIDIA SHIELD have many console games from PS360 generation, i was surprised to play games like Resident Evil 5, Tomb Raider 1, Half Life 2, Doom 3, Crysis 3, MGS 2 HD, Borderlands 2, MGS Revengeance, etc.
The catch is the fps, some games have many slowdowns or unstable fps.
In the iPad i played the Bioshock 1, but it doesn´t work with iOS 11 and was removed from appstore, that was the only PS360 generation game i already see in the appstore, but i played a few PS2 games, like GTA 3, GTA VC, GTA SA, Dragon Quets VIII, Max Payne 1, etc.
Anonymous, 05 Nov 2017Yup.. The Nokia N-Gage was providing full 3D games on mobile while the handheld console only m... moreGBA was released in 2001 and ngage was released at 2003. Rapid advancement in chipset power that time made sure ngage was more powerful than GBA, but it was runing on heavy by console standard Symbian OS, so it was 3d machine, but graphically not much ahead of best GBA 3d titles, and ngage games had really port frame rates. In 2004 NDS came out, and basically ended short advantage of ngage in mobile gaming era
Anonymous, 06 Nov 2017Great so what is stopping you from using good alternative like; K9 mail less crappie social sh... moreI would give you a nice badge for this comment, if I could.
"25% of its potential"? WTF does that mean?
Simple physics. Console has advantage in space, console dies are they bigger in diameter than any phone chipsets. Apple A chipset are much larger than any android chipset, that's why they destroys android chipset easely. So size metters, bigger chipset more transistor more powerful you can make it, but it draws more power. That's why phones can't compete, cause it is very power conscious. Plus no one pushes chipset limits on mobile games, cause it is dominated by poor, simple games to pass time not to play serious. In raw calculations, console market is ahead minimum 10 years comparing to mobile market. Best you can get on android is GTA San Andreas and some driving games in graphics, like asphalt 8 or Real Racing 3 and some Modern Combat fps, which barely reaches early graphics of Xbox 360 or not even that. Mobile chipsets are capable of reaching Xbox 360 level performance, thanks to Apple A, but developers need to push hardware too, which is not happening due to heavy fragmentation of OS and chipsets. Bottom line, want to play good games? play it on PC or Consoles, mobile market it is not even close to Console market, even you hearing this nonsense messages, what your phone is capable to reach console level experiences, which is not!