"gaming phone", lol who the hell games on a little weak phone?
this so called mobile gaming is nothing but an insult to us real gamers
Zoser, 05 Nov 2017It is an attempt to hook Razer customers with the excuse of being a gaming product, but it is ... moreWhat are you, console gamer? Imagine you looking at a fast train. Do you see glitchy image? If you do, I can't help.
Frequency Hz (Hertz) is measured in cycles per second.
Anyway, the article refers to the SCREEN updating at max 120 times a second (refresh rate) not the frame rate of the game, which is effected by cpu & gpu speed, amount of RAM and other factors etc.
Anonymous, 06 Nov 2017And the unit of Hz can be broken down to /second or in this case frames per second. It's Hz as in cycles per second NOT frames per second.
Zoser, 05 Nov 2017Show us a study of an independent laboratory with empirical results. Words worth nothing. Give... moreI have to agree. I used to have an iPhone 6 128gb with only 10 or 20 gbs available - only changed to an iPhone 8 256GB because the chip that controlled the battery died. I had 100+ games installed - many would surpass 2GB. Plus I had several GBs in music, vids and photos. 64GB is nothing nowadays, specially for gaming. Between games, music and camera, 64GB will run short fast.
robogo, 06 Nov 2017*sigh* I hate seeing how tech portals who should know some basics tend to mix REFRESH RATE wit... moreAnd the unit of Hz can be broken down to /second or in this case frames per second.
Anonymous, 05 Nov 2017Nope, you don't need bezels to rest your thumbs on. If so, then what are you using for touch i... moreBezels are necessary and useful. There are moments in games when you don't need to use the controls (for example you don't move, but looking around in game, one of your fingers will be unused. Or at cutscenes you don't need controls at all. You need bezels to rest your thumbs instead of hovering them in front of the screen. Bezels also give separation from your palm when you grip along the phone edges so you don't have to bend your thumb as much to touch the game controls/input at the edges of the screen, also your palm and index fingers won't touch the screen accidentally. I always map the volume buttons for games that allow key mapping, so I use the volume buttons with my index fingers.
*sigh* I hate seeing how tech portals who should know some basics tend to mix REFRESH RATE with FRAME RATE when there is a massive difference between the two.
FRAME RATE is measured with FRAMES PER SECOND whereas REFRESH RATE is measured in Hz. One is how many pictures/frames the app/game shows in a second, the other is how many times does that picture get refreshed/displayed in a second.
60 fps is not the same as 60 Hz, not even remotely.
I think Razer could've made it a fantastic phone, by focusing only on one ignored feature - Wired TV Out.
We could've had multiplayer possibilities, maybe support for multi gamepads over microUSB, maybe even linux games, etc.
But from available information, I don't see much difference between existing flagships and this phone, barring the 120Hz screen.
Tiber, 06 Nov 2017The real gaming phone was Xperia PlayI think you mistyped the Nvidia Shield (original handheld).
...don't mind me, just looking the microSIM slot.
I love the Razer Phone. However the best mobile gaming experience to be had is the Nintendo Switch. If on a smartphone, then iOS has a far better experience.
If you are only Android though, the Razer Phone wins hands down. Feel like getting one for the sweet sweet hardware alone.
JMTM, 05 Nov 2017If you are really getting a phone for serious gaming, only an idiot will buy android... iPhone... moreDev optimize them specifically for iPhone for performance, but they're too lazy to do that on android. Since razer phone is going to focus on gaming, i'm sure some dev would optimize for this specific device just as well as on iDevices.
With the same optimization, any high end android phone will beat iDevice at ease. Wait and see.
Anonymous, 06 Nov 2017"...This device's unique selling point is the 120Hz display...."
Is this actually useful wh... moreDude. Gimme a Switch or a N3DS even. Not powerful at all, but gives me much more fun than the powerhouse of yours. Dont get me wrong, I like PC gaming too but lack funding (got the Inspiron i5-7567, the best for my budget). Lack of jack is unforgettable though as games audio through BT has too much latency, which is not acceptable in gaming.
And I don't care about 120Hz. I think that's just their way of saying "Uh we wanted to dp something special but we were too lazy to think of something good and unique so we go for the Hz race no one cares about except some gamers". I play Cities:Skylines. That game can make a supercomputer lag. Poor FPS, but I don't care, I bought it for fun, not Hz.
This is why Android dominates whole world , other than IOS only dominates USA ,
JMTM, 05 Nov 2017If you are really getting a phone for serious gaming, only an idiot will buy android... iPhone... morewell if you say that, we all know who the idiot is. Gaming is not about the device, but the gameplay, story, and all the elements that made the game better itself. I'm a gamer myself and i plays my game on iOs, android, console, and PC. Anyone who say that game is better in some devices to another, is just a pathetic fanboys.
Anonymous, 06 Nov 2017"...This device's unique selling point is the 120Hz display...." Is this actually useful wh... moreI know a little bit about it. Talking about 120 Hz shall be refers to 'judder' (flicker) issue instead of 'frame rate' issue. It's linked to electricity service. Usually our electricity rated as 50/60Hz. With advancements it's doubled to 100/120 Hz (depend on electricity service); which usually market as 240Hz. All higher end TV set uses >=120 Hz to minimize judder issue. Only sensitive people will notice, no matter gamer or not.