gaming are not too important to me but if had one that can played the newest games, its a bonus to show-off
Mobile phone gaming and hardware controllers. It can't get more ridiculous than this.
To slower people: da hell is mobile gaming when you sits at your home and use your phone as a console with controllers?
While people in the comments thinks mobile gaming does not exist, companies are rolling in money with such apps.
Many games nowadays requires the latest processor available, in this case A11 and SD845, unless you are happy playing on lower quality/framerate.
The only thing needed for mobile gaming now is physical buttons. Touchscreen is very bad for real gaming.
You need quality games and controller of some form to be considered a gaming device surely.
Most mid range phones nowadays will run even the top end titles, but even they are casual games at best.....we need some killer graphics, make use of all the hardware in flagships or gaming phones, decent plug and play controllers and AD FREE, Im sure people would pay decent money for some serious games, otherwise this silly gaming phone label is dead in the water
a portable gaming machine should never include a phone inside to reduce the price of the device.
Gaming needs the highest end technology in CPU and display and speakers , and this alone makes it very expensive. you cant add extra costs of Phone , NFC , water resistant , dual cameras , and very expensive camera modules to it .. it will be very expensive for a gaming device.
so keep them separate . buy a Nintendo Switch and move on .
If you want a good gaming phone, you just have to have good games and good hardware to support those games.
But, do we really need some super high end SOC? Just take a look at Nintendo Switch or even 3DS. That is what I call an ancient SOC, BUT ... those have so many good games.
Even if you take Nintendo 3DS library and slice it ten, hundered times you will still have more better games than on any iOS or Android device.
Good games and decent way to control them is always the solition, didn't we know it like 30-50 years ago? This isn't a new "problem" or topic.
no hardware control = no gaming tag allowed on a phone imo.
Sure theres lots of touch games outhere, but any good phone can run them perfectly fine, just slaping gaming tag in a regular phone is consumer exploitation.
Mzma PIB, 22 Apr 2018Soon Nintendo only can find in Museum.. Completely agree. Nintendo switch flopped so hard, the whole company is at brink of bankruptcy.
Sony should release a succesor to Xperia Play with PS4 Games like God Of War. And that's a Gaming Phone People will buy
Anything can succeed, it just has to be good,standing out, appealing to US, the people.
Mobile phone games don't get the proper Marketing.
PS4/XBOX games get the proper marketing/ads/promotion.
Mobile phone games are pretty much in the dark as far as common knowledge goes.
Honestly only way to get proper gaming experience in mobile device is... emulators of GBC/GBA/NeoGeo and few others from N64/PSX.
Those games back in 90' give me more fun than any new fancy looking game for mobile phone... because those games had to encourage players to play it using gameplay it self, not just fancy graphic.
Today even person without any knowledge can make good looking game using unity and its assets. But they lack any gameplay, story and features. Those thing need time and actual ideas, not just copy/paste assets. And people and companies dont give a flying pig about that, they want quick work that dont need much resources that give them easy money by catching players using game brands and familiar names.
For casual gaming (or emulation) smartphone gaming is fine, for true gaming it's not except in some east asian countries like China.
And what smartphone makers also forget, the reason why systems like PS4, Xbox One or Nintendo Switch sell well is also because of the games on them.
For a Successful Gaming Phone you need to prioritise things like:
2) One of the best processors for the year
(eg QSD 845, E9810, A11)
(NOT QSD 835, Kirin 970, A9)
3) Hardware controls INSIDE the retail box
(eg Nvidia Shield, Nintendo Switch, GPD XD, GameSir T1s)
(NOT an extra $60 purchase, like Samsung's DEX)
4) Best speakers, DAC, and PLUS A HEADSET JACK
(eg Razer Phone, Axon 7, Pixel2)
(NOT Samsung S9, iPhone 8, U11)
5) Very good battery life
(eg >4,000mAh and efficient parts)
(NOT 3,000mAh and/or Inefficient Parts)
6) Large, bright, great screen
(eg 5.7in, 16:9, 1080p, >450nits)
(NOT Razer Phone, V30, Mi Mix2)
7) Superb ergonomics and Durable build
(eg soft corners, flat edge sides, straight rim, not bendable, IP68)
(NOT Samsung S9, iPhone 6, Nexus 6P)
8) Clean software, with full-community support for a longterm lasting
(eg Pixel, AOSP, OnePlus)
(NOT TouchWizz, HTC Sense, EMUI)
9) Great front-camera and decent rear-camera
(eg iPhone 7Plus/Samsung S7/Xiaomi Note 3 quality or better)
(NOT Essential Phone, OnePlus 5t, Mi A1)
What would make the perfect Gaming Phone in 2018 (imho)?
US$600, the sweet-spot in price. Running AndroidOne software.
QSD 845, 8GB RAM, 128GB NAND, microSD.
Powered by 4,500mAh battery with Fast Charging.
Speakers and DAC from Razer Phone, but with 3.5mm jack and IP68 ingress protection.
Front and Rear cameras of the Pixel2, with quality OLED like the S9 only its a flat-display.
16:9 1080p screen, with shaved bezels for a good 80% Screen to Body ratio.
Durable flat and ergonomic shape of LG G6/OnePlus 3, with the enhanced scratch-resistant 7000-series Aluminium unibody of the OnePlus 5t.
It will have two "PlayStation Move"-like controllers in the box. Basically each wand has a front-facing joystick and 4-shoulder buttons to serve as (L1, L2, Square, Circle) and (R1, R2, X, Triangle). This positioning means the rear is bulbous, like a grip of a gun, meaning its far more ergonomic than a slab like the standard Nintendo Switch units. But slightly similar to the switch, each controller has a cut-out section that perfectly slides-fits the phone. The cut-out also has a removable cut-out within it, so that you can slide in your phone with a protective case. And since both hand portions are separate controllers, with a limited width, it means the controllers are actually pocketable and very portable in a handbag. This design aspect also means you can push any Action Button without moving your thumbs off the joysticks, unlike your standard console gamepads, for more accuracy aiming or fast-paced gameplay. Each controller would be connected via Bluetooth, with R&D spent to improve latency. This gives you freedom to game with each hand away from each other, or simply slide the two controllers into a Dummy Case to have a more ergonomic positioning while the device is connected to the TV from a distance away. Basically, the ultimate solution.
Your comment is outdated. You can said that 5 years ago, some mobile games today have now their own ESports like Vainglory, Arena of Valor etc. This games requires lots of power to play the best of it.
Well, the only thing that i liked from a gaming smartphone is the 120hz display. There's not much smartphone equipped this yet.
Whackcar, 22 Apr 2018Mobile gaming is a joke. These are casual games made for casual players to enjoy. Anyone who c... moreSay you "game" on your phone to a PC/Console player. Get mocked for the rest of the eternity
I have tried hard to find good games on mobile. Guess what, ended up paying for a gaming laptop for the price of a gaming phone and now I'm happy
Mobile gaming is a joke. These are casual games made for casual players to enjoy. Anyone who calls themselves a gamer wouldn't play these shit games at all. I've tried plenty of mobile games & they're all shit. Mobile gaming will never be able to compete with PC/Console gaming. Maybe at most it'll reach the heights of PSP/Vita gaming, but that's it.