Update, May 9: We added the I9500 Galaxy S4 benchmarks.
The Samsung Galaxy S4 comes in two versions - one uses the Qualcomm Snapdragon 600 chipset, while the other uses Samsung's own Exynos 5 Octa.
The Snapdragon version packs four Krait 300 cores clocked at 1.9GHz with 2GB of RAM and Adreno 320 GPU. The Exynos one has four Cortex-A15 cores at 1.6GHz that with 2GB of RAM and a tri-core PowerVR SGX544. Both versions should offer top notch performance, but the Exynos one packs a second group of four cores - Cortex-A7 clocked at 1.2GHz - which can be used during light load situations to reduce power usage.
The Galaxy Samsung Galaxy S4 (S600) edges out the HTC One and LG Optimus G Pro in single-threaded (Benchmark Pi) and multi-threaded (Linpack) performance, both these handsets use the same chipset but with the CPU clocked at 1.7GHz. The Exynos-powered Galaxy S4 meanwhile is clocked even lower but offers virtually the same performance as the Snapdragon version.
Note: The Snapdragon 600-powered Galaxy S4, the I9505, is marked S600, while the Exynos 5 Octa one, the I9500, is marked Octa.
Lower is better
Higher is better
Geekbench 2 is a cross-platform benchmark, which allows us to compare the Galaxy Samsung Galaxy S4 against the iPhone 5 and the difference is double. The HTC One and Optimus G Pro lag behind both Samsung Galaxy S4 versions too, with the Octa pulling slightly ahead. We should note that they are using a newer version of Android (4.2.2 vs. 4.1.2).
Higher is better
Moving on to compound benchmarks, AnTuTu and Quadrant put the Galaxy Samsung Galaxy S4 on top, with the Octa version once again being slightly faster. The HTC One and the LG Optimus G Pro traded victories in both benchmarks.
Higher is better
Higher is better
Now let's look at the GPU benchmarks. We ran GLBenchmark 2.5 in 1080p off-screen mode, which is also the native screen resolution for the flagships. The Galaxy Samsung Galaxy S4 (S600) came out ahead of the HTC One here, which leads us to suspect that the GPU has been overclocked, just like the CPU. The S4 (Octa) was a couple of frames faster.
The Samsung Galaxy S4 (Octa) also topped the Epic Citadel chart (again, a couple of frames ahead of S600), though it's getting too close to the software 60fps limit to show much of a difference. Still, this benchmark uses Unreal Engine, which is sometimes used in high-end 3D mobile games and shows real-world performance.
Higher is better
Higher is better
Finally, JavaScript is blazing fast, beating all other phones we've tested so far. HTML5 performance as measured by Vellamo could use some work. We used the Android Browser for the test rather than Chrome, which also comes preinstalled.
Lower is better
Higher is better
The Galaxy Samsung Galaxy S4 is hands down one of the fastest smartpohnes on the market right now. There's very little difference between its two incarnations, even though practically everything about them is different - chipset maker, CPU and GPU architecture, the whole thing.
We suspect this is on purpose - Samsung wanted to guarantee that devs can expect the exact same level of performance form the Galaxy S4, regardless of which version the user has. And they've done an excellent job. But this isn't the best that Cortex-A15 is capable of - we might have to wait until the Galaxy Note III to get a true feel for its performance.
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