The Samsung Galaxy Xcover 2 packs roughly double the processing power of its predecessor with a dual-core 1GHz processor (Cortex-A9 cores), 1GB of RAM and Mali-400MP GPU. It also enjoys the benefits of running Jelly Bean with Google's optimizations to the graphical stack.
We already know that Cortex-A9 isn't the speediest processor core, especially at just 1GHz. It's no match for Krait-based designs, but it can still effectively compete against phones in its price bracket.
Compound benchmarks like AnTuTu and Quadrant put it in the lower mid-range, which is what we expected.
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Higher is better
Mali-400MP is usually good enough for WVGA resolutions and both NenaMark 2 and Epic Citadel show framerates of over 30fps (both render at screen resolution). Epic Citadel in particular is based on the Unreal Engine 3 (Unreal engines are fairly popular among phone game devs) and it shows the real-world performance to be expected of the Galaxy Xcover 2.
GLBenchmark 2.1 and 2.5 run the tests off-screen (at 720p and 1080p resolutions respectively) so the physical screen resolution doesn't matter and we can compare raw GPU power. The Xcover 2 doesn't do too well here, but with a WVGA screen it won't have any problems (unless someone makes a game that's more resource-heavy than Epic Citadel, but we think that's unlikely in the near future).
Higher is better
Higher is better
Higher is better
Higher is better
The Galaxy Xcover 2 is close to a Chrome-running Galaxy Nexus in terms of JavaScript performance and close to a Galaxy S II Plus in HTML5 performance. Overall, the Xcover 2 will handle web pages comfortably for some time to come.
Lower is better
Higher is better
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