The Sony Xperia J is powered by a Qualcomm MSM7227A chipset, which packs a 1GHz ARM Cortex-A5 processor, 512MB of RAM and Adreno 200 GPU. That's one of the lowest-powered still available Qualcomm chipset on the market, but it's quite common within the low-end class.
The CPU performance is quite poor. That also results in a rather choppy UI navigation, which is probably the worst thing about the Xperia J. The Xperia J CPU does better than lower-clocked Cortex-A5 designs, if that's any consolation.
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AnTuTu and Quadrant gives the smartphone an all-round grade for processing (calculative and graphic, memory speed, SD card writing, etc).
Higher is better
Higher is better
The Adreno 200 GPU is an old design and FWVGA resolution seems to push it a bit too hard. Still, with a NenaMark 2 result of about 20fps, the Xperia J should do okay in casual 3D games, but don't expect the top-shelf titles to work. We actually tried the free game Dead Trigger and it ran well, so the Xperia J will still do the job in most of the games currently available.
Higher is better
Web browsing performance seems to be the problem in the Xperia J though, you can improve it if you use Chrome instead of the stock Android browser (which crashes occasionally when the RAM goes full).
Lower is better
Higher is better
As expected, the Xperia J is hardly a benchmark champion. Its chipset is not even enough to provide a smooth ride through the interface and results in the occasional hiccup. It does okay for non-demanding tasks and things might get better when Jelly Bean comes, however.
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